I’ve gone back to play through some of my Steam backlog, and I’m doing it alphabetically, with one game for each letter of the alphabet. Unfortunately, I had to take a break four hours into my A game (Amnesia: The Dark Descent), so rather than start it over, I started, late December, to play Baldur’s Gate, … More Five Thoughts on Baldur’s Gate
Events have conspired to prevent more frequent blogging; in tandem with my usual blogging reticence, I had over a hundred students, three courses, and no teaching assistant last semester, which will put a damper on non-work related activity. Let’s dip a toe back in, with a quick examination of the Vulture from Marvel Puzzle Quest, … More Dabble in Design: Marvel Puzzle Quest’s Vulture and Narrative Condensing
(This was written for Critical Distance’s Blogs of the Round Table, August/September 2017.) (Content warning: discussion of in-game suicide) When I was casting about (and the nautical metaphors begin) for something to write for the Blog of the Round Table topic of the Ocean, two figures jumped to mind. First, the ocean itself: something that … More Arrrrrunthrough of some thoughts on oceans and videogames
Yesterday, I attended a dissertation defense on the subject of torture and rhetoric. The candidate did very, very well, and fully justified a reading of torture that emphasized how public opinion and government practice feed into each other–a subject with immediate, real world significance, in short. But my mind went to a slightly different place: … More “I Expect You to Die”: The Situation of the Comicbook Death Trap
This post should be a quick one; I just wanted to jot down a few thoughts about finally completing Dark Souls, in case I need to come back to it some day. Choke points. I think what I’ll really remember about the game–and this isn’t really a positive point–are the moments where I ran into a … More Dark Souls Impressions
I’ll lead with the idea I want to explore: building on a 2013 paper that explores what it means to create a digital resource for theatre, I want to think about where the text is for a tabletop gaming session, using my own experience as the main example. The paper that started me thinking down … More Is There A Text in this Dungeon?
*Mild spoilers for Until Dawn below*